Powerless.
Posted: 26-01-2013 11:29
[This isn't my idea; I took it from Sodahead.com, where the exactly same roleplay was formed by a different user, though not Hetalia-related.]
It's been 50 years since what people thought the end of the world - for in a way, it was. It was the end of lives as the people knew them. A massive, world wide black out occured, closely followed by fires and floods, sometimes even earthquakes. Nothing electrical from then on worked - transportation stopped, factories closed down, even monarchs and presidents were taken down by the panicked mob. People fled the city and started farming - knowing it was their only chance of survival. Villages were formed here and there, by people who trusted each other not to steal their food. Military forces formed by themselves - known as Militia - brutal forces plundering through villages and stealing anything they found. Those clever and intelligent enough to survive on their own became nomads, travelling the earth far and wide, stopping only shortly in passing villages to trade. But earth lives on - and people moved on; Moved on to being a life forgotten to them, having had no contact with it for hundreds of years.
Explanation:
You may choose between three forms of life:
The Militia - you own the lands and may steal from and destroy other villages without getting punished. You can also give or take orders, but you are very poor in collecting food yourself and hunting, though very good in combat. The Militia need only worry about other Militia sections, which may want to take the lands you own. You own the last guns useable.
Village Folk - You have a mostly peaceful life as a farmer, though you have to watch out for the Militia. You may trade with the nomads that pass hough your village, though you have to keep a watchful eye that none would steal from you. Very good at farming and animal breeding, but poor in combat. You own farming tools and knives.
Nomads - Safer than the village folk, you don't need to worry much about the Militia, since you may simply walk around the soldiers. You are mostly lonely, though, stopping by the villages to trade - or steal, though not on such a large scale like the Militia. You may also trade with other Nomads (or steal from them). Better at combat than village folk, but worse than the Militia, you are very good at hunting and know most edible plants around. You own a hand made bow and arrows, and a small dagger.
Rules:
Once you choose a way of life, you stay to it. There's no turning back, so better choose one you won't regret.
Every group can have it's exceptions, for example a kind Militia soldier or a nasty farmer. But you have to face the consequences, like getting kicked out of the Militia or village.
There no killing. You may severly wound another, (chop off his leg?) but no killing.
There is a form you should fill out before starting:
Character: The character you intend to play, e.g. Poland
Name: It doesn't have to be the given name, but you should stick with the country's names (e.g. instead of Fel. Łuk. it could be Szymon Zając)
Age:
Way of Life: Here you write which of the three groups you choose.
Equipment: You can equip your character with:
-Militia- combat weapons
-Village Folk- farming tools and small combat weapons (knives, daggers)
-Nomads - Hunting weapons(without guns) and small combat weapons (knives, daggers)
Other than that, on the start you may give your character any set of 10 or less objecst, e.g. a tent or rope. At the beginning, you can't equip him with food. You have to find it yourself. Keep track of your equipment as you gather more.
Appearance: You don't have to give a pic, but if you don't - desribe it, e.g. jacket, snow boots, warm trousers etc. (You don't have to desribe their body appearance, unless you want to)
Skills: You may give any set of 5 or less skills to begin with to your character, but stay withing the limits of your chosen group, e.g. a Militia can't have hunting skill and a Nomad can't have great combat skill. Just think what skills you think such a group would have and choose your favorites. Afterwards you may collect skills just as you can collect items, though it will take longer.
It's been 50 years since what people thought the end of the world - for in a way, it was. It was the end of lives as the people knew them. A massive, world wide black out occured, closely followed by fires and floods, sometimes even earthquakes. Nothing electrical from then on worked - transportation stopped, factories closed down, even monarchs and presidents were taken down by the panicked mob. People fled the city and started farming - knowing it was their only chance of survival. Villages were formed here and there, by people who trusted each other not to steal their food. Military forces formed by themselves - known as Militia - brutal forces plundering through villages and stealing anything they found. Those clever and intelligent enough to survive on their own became nomads, travelling the earth far and wide, stopping only shortly in passing villages to trade. But earth lives on - and people moved on; Moved on to being a life forgotten to them, having had no contact with it for hundreds of years.
Explanation:
You may choose between three forms of life:
The Militia - you own the lands and may steal from and destroy other villages without getting punished. You can also give or take orders, but you are very poor in collecting food yourself and hunting, though very good in combat. The Militia need only worry about other Militia sections, which may want to take the lands you own. You own the last guns useable.
Village Folk - You have a mostly peaceful life as a farmer, though you have to watch out for the Militia. You may trade with the nomads that pass hough your village, though you have to keep a watchful eye that none would steal from you. Very good at farming and animal breeding, but poor in combat. You own farming tools and knives.
Nomads - Safer than the village folk, you don't need to worry much about the Militia, since you may simply walk around the soldiers. You are mostly lonely, though, stopping by the villages to trade - or steal, though not on such a large scale like the Militia. You may also trade with other Nomads (or steal from them). Better at combat than village folk, but worse than the Militia, you are very good at hunting and know most edible plants around. You own a hand made bow and arrows, and a small dagger.
Rules:
Once you choose a way of life, you stay to it. There's no turning back, so better choose one you won't regret.
Every group can have it's exceptions, for example a kind Militia soldier or a nasty farmer. But you have to face the consequences, like getting kicked out of the Militia or village.
There no killing. You may severly wound another, (chop off his leg?) but no killing.
There is a form you should fill out before starting:
Character: The character you intend to play, e.g. Poland
Name: It doesn't have to be the given name, but you should stick with the country's names (e.g. instead of Fel. Łuk. it could be Szymon Zając)
Age:
Way of Life: Here you write which of the three groups you choose.
Equipment: You can equip your character with:
-Militia- combat weapons
-Village Folk- farming tools and small combat weapons (knives, daggers)
-Nomads - Hunting weapons(without guns) and small combat weapons (knives, daggers)
Other than that, on the start you may give your character any set of 10 or less objecst, e.g. a tent or rope. At the beginning, you can't equip him with food. You have to find it yourself. Keep track of your equipment as you gather more.
Appearance: You don't have to give a pic, but if you don't - desribe it, e.g. jacket, snow boots, warm trousers etc. (You don't have to desribe their body appearance, unless you want to)
Skills: You may give any set of 5 or less skills to begin with to your character, but stay withing the limits of your chosen group, e.g. a Militia can't have hunting skill and a Nomad can't have great combat skill. Just think what skills you think such a group would have and choose your favorites. Afterwards you may collect skills just as you can collect items, though it will take longer.